You should start the article from the Council for you, players, lovers of extreme sport. If you, being the happy owner of all new generation consoles and PC, set out to purchase Shaun White Snowboarding, then, be kind, save yourself from the lion’s share of torment and choose one of the prefix versions (we would recommend you SWS for nintendo wii). Or get a joystick. Simply because the control on the PC using the keyboard and mouse is monstrously unbalanced. Developers know about this. AND "layout" By default, it is designed precisely for the Joypad. Without him Shaun White Snowboarding It turns into a real torture and threatens not only a nervous breakdown, but also with some terrible fingertips.
Well, what is the game? Not a superchite. Alas, even before "strong middle peasant" She does not reach. However, such a statement does not mean that literally all. Not at all. The advantages are present. Take at least a kind of plot line, a fairly large world, a variety of tracks and equipment. But, alas, everything related to the gameplay directly, then there "sunlight" Not visible at all. Alternatives are magnificent SSX And not so amazing, but still very worthy Amped, Unfortunately, it didn’t work https://border-radio.it/art/gratowin-casino-bonuses-how-to-make-the-most-of-offers.html out. Ubisoft I took a rotten egg.
The main problem of the game is the aforementioned management. Moreover, even if you hold the joystick in your hands, Shaun White Snowboarding does not allow you to completely plunge into the world of the game and enjoy. The hero responds poorly to teams, sometimes he just does not react to them, which flows into endless falls and unwashed tricks. But even in moments of enlightenment, when an athlete seems to be listened to you, you understand that something is wrong with him. Either he rides along the highway, like a hollow rubber weightless ball, too sharp "Writes" turns and makes unnecessary sharp movements, or, on the contrary, it feels like a titanium weight that nothing can move from the trajectory. Both, as you understand, is unacceptable.
Because of this, the feeling of presence is lost, there is no feeling at all. You do not roll from the mountain, but either rush or slowly go down. There is no realism. And arcade spontaneity in Shaun White Snowboarding Do not notice. Management and physical model of the hero’s behavior "Kill" All the good that is in this creation.
As for the tricks, according to the development of the developers, the leitmotif of the game, then, they should pay tribute, they look spectacular. And do not suffer from a lack of diversity. "Spin" And "spin" it is possible in any direction and at any height. The problem is the same – naughty control and disconnected (or, conversely, too strong) land attraction. Even such a simple thing in other similar projects as descent on the railing (either pipes, or cut down trees – many options) turns into Shaun White Snowboarding In the farce. It is likely that at first such a complex pirouette will be completely unavailable to you. Due to the fact that when you are at such an object, mandatory automatic "fasteners" does not happen to him;the same laws continue to act as on the usual road. Only jewelry can be saved. And for this you need to train for a long time and hard. There is no sense in this. Therefore, most players simply will not use them (and will not perform "quests", in which such maneuvers are strictly required). And they will be right. After all "It is convenient for us to make it" The developers were obliged.
It’s a shame. To the pain of the soul. Because the potential in Shaun White Snowboarding Present. Take at least a big world full of various tasks. Somewhere you need to collect coins scattered in the air, somewhere you need to drive a certain section of the track for a while. In another place, you will never need to fall from you and score the right number of points. There are tasks where you should go down from the mountain, going around the obstacles (for example, Christmas trees). Races with other athletes, a kind "drift" And much, much more. In addition, there are shops and a huge amount of equipment. And, of course, secret prizes (which are hellish flour). But, alas, all this good becomes unnecessary. After all, the most important thing for the game of such a genre in Shaun White Snowboarding No.
Doubly offended for the reason that Shan White (Shaun White), as an athlete and as a brand, could well compete Tony Hawk (Tony Hawk) and become as popular in the virtual world. Powerful, sign personality. But, alas, c Ubisoft for some reason they did not want (or could not) realize the potential. It is evident that they tried. But something went wrong. In the end – we have what we have. No, not an exciting extreme simulator, but just a virtual torture with a worked out world and cheerful shootings with snowballs (by the way, included in the game).
Pros: elaborate peace;a variety of tasks;in places pretty graphics;Game of snowballs.
Cons: terrible management;lack of laws of physics.